BlockTalks x Mytheria AMA Transcript!
We recently hosted an AMA with Mytheria, on November 4th at 12PM UTC. Many of you might have participated or many of not. But we make sure no one missed out from the knowledge shared by Cuong Le, CEO of Genesis & Founder of Mytheria So here we are up with the AMA transcript, for those who missed the live session, this blog post will be a saver & feeder of knowledge for them.
Introduction Questions Asked By Team BlockTalks!
Q1. Could you please introduce Mytheria to our community in layman’s term?
Ans —Mytheria — Clash of Pantheons is an NFT trading card game, with the theme of the war among the Gods across the world
in Mytheria world, Zeus can shake hands with Odin, Heracles fights side by side with Thor, Wukong engages Ares on the battlefield.
you can watch trailer for project here
We want to create a Digital Trading card game with economy system that is very similar to traditional trading card game. In fact, NFT is the perfect way to bring the original TCG feeling to the digital market
Everyone loves to explore new cards in booster packs as a kids. Getting the rare and powerful cards is one of the best feeling ever that a gamer could have
but in digital cardgames like Hearthstone or GWENT, you do not truly own the cards or trade them in the market
Your cards usually stuck in your account without anyway to cashout, unlike traditional cardgame, your collection always hold value.
You start with a God, who will get stronger every round, and fighting in a 2 lanes battlefield
Your God will have roles such as Carry, Support, Tanker, Assassin, etc and they worked just like their MOBA counterpart
Keep strengthen only one God to carry you to the victory, or combine their power and create powerful combo, that choice is yours.
Q2. What are the advantages of Mytheria to the other alternatives in the Blockchain field?
Ans — Short answer: our Create -to-Earn God Forge feature and with our original Gameplay. First of all, as a game creator, my first priority is to make my game exciting so that players enjoy playing it and keep putting money to the game because they love it
as you know in game like Dota2 or LOL, player often pay thousands just to buy cosmetics for their favorite characters, without strengthen them, (or ‘Pay-to-win’’)
I’m a skin creator for Dota2 myself, and I know how much player willing to spend on things they loved. that why we create God-Forge workshop, which is a platform for creators to create assets for Mytheria, and get pay when their works accepted and sell in Mytheria’s store.
Q3. What are the major milestones Mytheria achieved so far & what are in the future pipeline?
Ans — Our team’s upcoming plan in 2022 is to complete and launch the first Beta test of Mytheria to the market
Q4. “The concept of Create-to-earn is quite new in today’s market. Can you explain this concept? How to balance the power of each card is the core issue of a trading card game, so how will your team solve this problem?”
Ans — Thank you for your interest in this very passionate point of ours. As I have shared, any member of our community participate in the world of Mytheria. 2D/3D Artist, Musician, VFX Artist or Character Designer etc..
Together, we will build a strong Mytheria community and will be the foundation of Create-to-earn concept, thus making its core value develop strongly
Everyone can create interesting gods with concept, abilities and stories, and those works will soon be noticed and collected by the Mytherians
We have ways to classify the tiers for cards, skills of the different gods, as well as a method of evaluating, connecting cards and functions to prevent game’s imbalance
Most importantly, we have technology and people who keep testing days and nights to make sure everyone’s experience is the most enjoyable
Questions Asked on Twitter For Mytheria Team!
Q1. Interestingly, they will build a strong community which is the basis of the Create-to-earn concept. But how does the Create-to-earn model work? What are the features and benefits of the Create-to-earn model? What are the differences between the Play2Earn and Create-to-earn model?
Ans —Very interesting question. Our create-to-earn program is called God Forge, in which artists all over the world can submit their art, get it voted by the community and picked by us. In this way, we aim to provide back to the community very high-quality arts from the artists and in turn pay the artists with the profit they deserve
After artist’s works are sold to the game, they will gain profit every time their art-cards are traded in the market place. Ensuring good supply of high-quality art which are loved by players and a healthy income flow for artists — that’s our equation to success.
Q2. I had the opportunity to watch the YouTube trailer of Mytheria and I loved the art behind your project. So, I would like to know more about the experience your artistic team has? And how does the God-Forge program influence the art, community and ecosystem of your game?
Ans —Thank you. Mytheria is extremely fortunate to have a founding team of experienced artists
Truong Huyen Duc is the Art Director of Mytheria, having worked on big films and game projects such as Star War, Riots Games, Blizzard. I, as CEO of Genesis have been a game artist for 10 years, having worked for Hikers Game Studio, DeNA, Valve…
Beside, we have cooperated with many artists around the world and we will disclose them on our official channels
Thanks to GodForge, the Mytheria world will become more and more diverse with new Gods, even new Pantheons
GodForge will be continuously updated to form a complete Creator economy between experienced artists and Mytherians
And we believe artist around the world are the one who want to express themself with their culture, so we will see a lot of new Gods — Gods that doesn’t make it to the mass media.
Q3. it can be seen that the graphics of the characters in the game are extremely attractive,attracting players and have helped Mytheria get a large number of people interested.What was the team’s inspiration for designing these characters & is there any interesting story behind these characters?
Ans — As an artist who has worked for major studios in the world, I am proud that Mytheria owns the top-notch graphics in NFT projects in particular, and world-class in games in general
In addition to the image, the team also aims to build the story, plot and the characters of every Gods and Mortals in Mytheria world
The characters are attractive and easily relate to players. They will have their own story, struggles and can changed to be better, or worse
Going towards a world where all the gods from all cultures shine, we hope that Mytheria could do that, and right now the gods of Vietnam will also be proud to be alongside with other famous gods across the world
Q4. Most investors focus only on the short-term price of the token instead of the actual value of the project. So what are the benefits for long-term investors in $MYRA project?
Ans — Interesting question. We focus on building long term value for the MYRA community and we believe the token price will be reflected accordingly
As a gamer and a game designer, I think it’s very simple. I focus on the players and the quality of the game in long-term. Players who love the game and stick with the game for any factor. Gameplay, financial system, plot, graphics …..
A good TCG game needs to ensure that game is balanced, the meta is fair and diverse
Only then will players have a high demand for collecting cards, from which the demand for buying and selling cards will develop
This is the win-win of both players participating for profit, and players participating because they want to satisfy their competitive desires
Moreover, I attach great importance to taking care of the artist community. Mytheria’s God Forge feature makes us the first NFT TCG game to introduce the concept of Create-to-Earn
Artists who join us will be effective hands to help expand the world of Mytheria without compromising on quality
In addition, right from the moment of choosing strategic investment partners, the Mytheria team has also selected partners who are really interested in the long-term development of Mytheria
I also absolutely avoid partners who have been “blacklisted” or have a history of pumping and flushing
Q5. I read that on November 16 you will be doing your IDO with Polkastarter, can you give us some details of your timeline for this important milestone and your IDO details? How can we participate and what will be the requirements to follow in order to be eligible?
Ans —
Join our community for official updates & airdrop minigames: https://t.me/MytheriaGlobal
Website: https://mytheria.io/
Mytheria has opened the link to Whitelist: https://whitelist.mytheria.io/
Questions Asked by our BlockTalks Community Members during live Session to Mytheria Team!!
Q1. There are different game models in your P2E ecosystem: Arena, conquest, battle ground and side activities. So, can you explain how each of these models are played? What role do they play in polishing the strategy skills of the players and their decks?
Ans — Thanks for your question. Arena is like the traditional Gauntlet Mode of various cardgame, where you pay a small fee to join a series of game. Win 5 of them to get great rewards. If you lose 2 games, you got disqualify
Conquest are the mode you play with Land system, with World Boss and schedule event happen in the world map
Battleground are multiplayers mode where you compete with other 7 Players at the same time.
Q2. Do MYRA has a fixed supply? Can you provide more details about your tokenomics? How many tokens will be locked by the team and is there any vesting period for Private/public sale token buyers?
Ans — Myra is the main currency used in the game. The supply of MYRA will be fixed at MYRA 200 million
We structure the pools of MYRA as you can see in the picture at the project website at mytheria.io. We focus on community development, you can see the allocation for staking and community accounts for more than 40%
To minimize inflation risk, we regulate the in-game economy through the Myra & Gold combo mechanism. Gold is a common currency like in a traditional game, and has the effect of increasing the game’s sustainability.
Q3. Playing Mytheria game will take someone about 10 or 15 minutes to play, this may be time consuming for a busy person like me. Will it be possible to rent my cards to other players and make passive income from it or how will the platform accommodates people like me who do not have time playing games?
Ans —If you don’t have time to play, you can absolutely renting your cards to other players
Become a smart Collector are one of the best way to gain profit in Mytheria
or when the Land system come, become a landlord and you can do much more. The details will be release in the future.
Q4. I see that you have done various AMA but most of them in Vietnamese group. I didn’t understand a single word from those AMA. So, my question is your main targeted user vietnamese and your games will be launch first there? What about global members? Can anyone play the games from anywhere in the world?
Ans — Thank you for your question! We aim to promote the game to users all over the world
Because I’m from Vietnam, and the NFT trend is super hot in here, I’m doing a lot of AMA among our communities
But I also try to reach out to everyone who doesn’t speak Vietnamese
The game will be in English so anyone in the world can play. Of course, we’ll have to test it very carefully before rolling out to such a big audience.
Q5. One of the unique features of Mytheria is that it is free to play, where there are no barriers to entry which means that any user can enter the game. Does this mean that no security data is requested where any scammer can enter the platform? How do you ensure that there are no virtual scammers on Mytheria?
Ans — In Mytheria, there is no barrier to join Mytheria world. But if yyou are free to play player, you only got non NFT cards to play with
all the card free to player gain through quest and rewards will be non NFT, so it’s pointless for spammer to create new account and farm cards
of course, when free to player enjoy the game and decide to invest money to the game, they will start Play- and — Earn
Lastly, I want to emphasize this one more time: as creators, we want our game economy to reward community contributors.